
- #Ace combat 4 soundtrack acepedia full
- #Ace combat 4 soundtrack acepedia series
Ace Combat Zero: The Belkan War (2006) was released for the PlayStation 2, renamed Ace Combat: The Belkan War for the European release. The plot follows the members of the "Wardog" Squadron in large scale war between the world's two superpowers: the Osean Federation and the Union of Yuktobanian Republics. In 2018, Bandai Namco Entertainment re-released The Unsung War for the PlayStation 4 as a pre-order bonus for Ace Combat 7, with slight modifications to make it run properly on the console's hardware. Produced by Kazutoki Kono and Project Aces, The Unsung War is one of the most expansive titles in the series, with over 50 playable aircraft and 32 campaign missions, along with fully-animated cutscenes. Ace Combat 5: The Unsung War (2004) was released for the PlayStation 2, renamed Ace Combat: Squadron Leader for Europe. The plot chronicles a pilot named "Mobius 1", one of the few of his squadron remaining, who leads the counterattack against the Federal Republic of Erusea who attempts to conquer the entire Usean continent. 04 returns to the gameplay structure of Air Combat and Ace Combat 2, with fast-paced action and variety in mission objectives. It was released for the PlayStation 2 and renamed Ace Combat: Distant Thunder in Europe. #Ace combat 4 soundtrack acepedia series
Ace Combat 04: Shattered Skies (2001) was the first game in the series to be developed by Project Aces, then-known as "The AC04 Project". The North American version of the game cuts down much of its story and content to accommodate for financial constraints. #Ace combat 4 soundtrack acepedia full
Electrosphere is heavily reliant on story, with branching stage paths and anime-style video emails with full voice acting. While the previous two games carry a modern-day aesthetic, Electrosphere uses a more futuristic, science-fiction motif, such as having one mission take place in outer space and focusing on a war between two megacorporations competing against each other for power.
Ace Combat 3: Electrosphere (1999) was published for the PlayStation, being the last game in the series for the console. Ace Combat 2 was re-released in 2005 for the PlayStation 2 through NamCollection, a Japan-exclusive collection of Namco-developed PlayStation games. The sequel builds upon its predecessor in several ways, adding new mission types, playable fightercraft, and multiple difficulty options. Designed by Masanori Kato, Ace Combat 2 follows a squadron of fighters named Scarface, who attempt to liberate the continent of Usea from a group known as the Usean Rebel Forces. Ace Combat 2 (1997) was released for the PlayStation, and created out of Namco's dissatisfaction with Air Combat from a technical standpoint. In 2005, Air Combat was released for Japanese mobile phones under Namco's game subscription service. Air Combat introduced the series' arcade-like gameplay, a contrast to most other flight sim games at the time. The game was produced by Kazumi Mizuno and centers around a terrorist organization seizing control of Skully Island.
It is the successor to a 1993 arcade game of the same title.
Air Combat (1995) is the debut entry of the series, being released as a launch title for the PlayStation in North America and titled Ace Combat in Japan.
There are hints that the games share a continuity, as some characters and events are referenced from one game to another.Īce Combat Assault Horizon: Trigger Finger One of the main selling points of the series is the ability to pilot a range of aircraft that include accurate or slightly modified representations of present-day military aircraft, prototypes that never saw actual battle, and completely fictional boss-type superweapons. The main series of games takes place in a fictionalized world populated with fictional countries with details loosely based on real-life locations, events, and wars. As of 2021, the Ace Combat franchise has shipped over 17 million copies worldwide, and has established itself as one of the longest running arcade flight action franchises. The franchise emphasizes fast-paced action and dramatic plots with semi-realistic gameplay for example, fighter aircraft have pitch, yaw, and roll control and can stall, but are also able to carry dozens of missiles in hammerspace. Since 2012, the series has been developed primarily by Bandai Namco Studios through its internal development group, Project Aces. Debuting in 1995 with Air Combat for the PlayStation, the series includes eight mainline installments, multiple spin-offs, and other forms of media, such as novels, model kits, and soundtrack albums.
PlayStation, PlayStation 2, Game Boy Advance, Mobile phone, Xbox 360, Nintendo 3DS, PlayStation 3, PlayStation Portable, PC, iOS, Xbox One, PlayStation 4Īce Combat is an arcade-style combat flight simulation video game franchise published by Bandai Namco Entertainment, formerly Namco.